Level by >>> Eyuva 'S' NRG feat Gaussian
Construction Time >>> 2 Days
Name >>> {Blu}DaBaDee

Type > Deathmatch
Player Load > 5-7
Bot Play > Yes Gaussian helped me get the bots to get the damage amp with the
jumpboots he also tweaked bot pathing on the ramps so they wont walk up and down repeatedly as much. I didn't notice it too much since.
Redeemer > No
Lens Flares > Yes

Level Story > Liandri bought an old shine to the song Blue DaBaDee by Eiffel 65 dirt cheap from the catbugs after the song lost it's popularity. 

Silly I know, but I was thinking of what I could make with the color blue and the rainy atmosphere of CTF-Dreary. Thus a very blue level with rain outside.
If you look outside you will even see a blue star I put in the skybox.

Music > Homeland by petr mikovec, put homeland.umx in the music directory. 
Sound > Rain and wind by the windows.

Weapons > Shock Rifle and Flak Cannon lovers will love this level, there are two of each in this reletively small level. There is no rocket launcher or redeemer.

Textures > Virtual textures were used. Put the virtual.utx file in the texture directory.

Level Design > I planned this level before I even entered the editor. Drew up some basic room structures, etc. The level uses a lot of symmetry. The z-axis didn't turn as interesting as I thought, but oh well.
